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Old Sep 23, 2007, 06:35 PM // 18:35   #1
Wilds Pathfinder
 
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Default Grand Court of Sebelkah

My neighbors and I have been there 4 times today. Everytime we have captured the center and then the left ray. Everytime we have brought the thing all the way to black and it never turns blue. The flag is never captured. Everytime we have left a hero flagged there and it never turns blue. Everytime we have left to go clear another ray - eliminated those enemies, where our hero is flagged the Blasphemy is spawning - even though it is captured and the flag is planted right on the yellow sign denoting the rift. Everytime we get something closed the Blasphemy continues to random spawn from rays where the flag was taken to black - and Never turns blue.

I have done the mission before. Party leader was a Derv, with monk and (Olias) MM. I brought two monks and MM (Olias). With that configuration we got Masters. But the mission never worked correctly. The flags are never catured. Placing a hero or someone to guard it made no difference. My neighbor does not have Oli developed so we cannot do this configuration to overpower it. We have tried several combinations. What does not work is the Mission. It is broke. The flags refuse to capture.

I would send a report to GW, but they Never care. The only response they know is take it to the forums. So here it is.
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Old Sep 23, 2007, 06:42 PM // 18:42   #2
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IIRC, you don't capture the flags. You just keep them from opening more rifts by not letting them turn red.
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Old Sep 23, 2007, 06:57 PM // 18:57   #3
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Once the rift is closed you move on to the next rift.

Do not kill the Blasphemy until the central area is at about 70% red, at which point run back and kill it.
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Old Sep 23, 2007, 07:06 PM // 19:06   #4
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Keeping the rifts from turning red has had no effect at all. They continue to spawn (all classes of margonites and the Blasphemy). I have frequently killed the Blasphemy while everyone was busy at about 90% or higher just to try and keep from mission failure. It makes no difference.

The rifts should close when you close them. They should stay closed when you have someone or hero there. They don't stay closed. Everyting continues to spawn anyway. I don't need it. I have protector, what ever that is supposed to be worth. But it does not work right.
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Old Sep 23, 2007, 11:33 PM // 23:33   #5
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I don't know wht you did, but for me, the rifts closed and the capture bars turned completely blue and no Margonites nor the Blasphmy would appeared again from closed rifts.
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Old Sep 23, 2007, 11:43 PM // 23:43   #6
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Putting this in the Bugs section would be more appropriate.
When I did Great Court it worked fine, but that was a while ago.
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Old Sep 24, 2007, 05:49 PM // 17:49   #7
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I and Koss both stayed in the ray while all others went to capture and it never turns blue.

In fact right at this moment as I and koss stand in the captured ray it is turning red.

Last edited by Fitz Rinley; Sep 24, 2007 at 05:53 PM // 17:53..
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Old Sep 24, 2007, 07:17 PM // 19:17   #8
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Obviously you're doing something wrong.

More information on what you killed, where your placed and time into mission would help.
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Old Sep 24, 2007, 07:35 PM // 19:35   #9
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I just tested it and there is no bug, he is doing something wrong in the mission.
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Old Sep 24, 2007, 07:45 PM // 19:45   #10
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I mastered it the other day so = no bug. The blastphemy uses a skill to make other "captured" portals reactivate something like "XXXX torment" I dunno
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Old Sep 24, 2007, 07:56 PM // 19:56   #11
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Port in.
Move to center.
Turn left.
Take left ray.
Watch it go black.
Watch info state rift is captured.
Majority go kill Blasphemy.
I and Koss still standing on rift.
Others taking next rift and then kill Blasphemy again.
Others holding center.
Blasphemy spawns in my captured still holding rift.
Kill Blasphemy and kill energies.
Others still taking next rift.
Rift I am standing on starts turning red.
Rift I have been standing on has never started turning blue.
Two bodies there, and ray empty does not matter, never starts turning blue.
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Old Sep 24, 2007, 09:29 PM // 21:29   #12
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And again Three of Us Standing on the Rift sign and it Never Turns Blue.

Last edited by Fitz Rinley; Sep 24, 2007 at 09:33 PM // 21:33..
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Old Sep 25, 2007, 12:58 AM // 00:58   #13
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They're not supposed to turn blue. Just kill, close and move on. If he reopens one just ignore it and go back to it after youve closed the other 2.

Just did the mission perfectly fine, just to make sure its just as easy as I remember.

Dont worry about the blasphemy just keep going to the next portal and close it. Only time you should even be attacking the blasphemy is if he's got the central shrine at like 75%. And keep your party all together, its not like you're pressed for time to cap things.
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Old Sep 25, 2007, 01:08 AM // 01:08   #14
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Do you get quest update?

Once you capture a point, you'll get update in your quest log. Then you're done with that one.

Once you capture all 3, make sure you have altar fully captured.
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